Golden Krone Hotel
A vampire roguelike made for 7drl 2014.
Please send feedback to @humbit or firstname.lastname@example.org
- Support for 3 window sizes: 1210x710 (and higher), 980x530, and 800x360
- Green Man strength capped. Different icon when they get stronger.
- Potions are no longer shuffled (it was an intentional but stupid design)
- Potion descriptions can be viewed in potion menu
- Balance tweaks: hunger is more serious, fewer equipment drops, more spell books, Fane is stronger
- Rare bug fixed where tutorial wouldn't connect to rest of level
- Various key binding fixes and small tweaks
Fixed bug that initiated end game accidentally
Fixed bug where death took an extra turn to process
Time slowed down 2X, making it easier to utilize sunlight.
Click-tile-to-describe: Describes the tile and anything on it.
Changed stained glass sprite from solid blue to clown vomit. I think people were assuming it was a regular window, but it behaves differently.
Changed "tutorial" area from 3x40 area to single 1x10 hallway. Hopefully, more info conveyed in less time with fewer people thinking the game is non-randomized.
Minor spelling mistakes fixed.
Special thanks to: Charles Scheffer, Nicole Reid, Joshua Martin, Elliot Bonneville
Title song: "Amazing Plan" Kevin MacLeod (incompetech.com)